Army War Actions (Tactical)
Different values: 11
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object {Army War Actions (Tactical)}
    _id : string {Army War Actions (Tactical)._id} (all different values)
    folder : string {Army War Actions (Tactical).folder} (same value: 'i18YzT3zo3skuWng')
    img : string {Army War Actions (Tactical).img} (4 different values)
        'systems/pf2e/icons/actions/TwoActions.webp' (x5)
        'systems/pf2e/icons/actions/OneAction.webp' (x3)
        'systems/pf2e/icons/actions/Reaction.webp' (x2)
        'systems/pf2e/icons/actions/ThreeActions.webp' (x1)
    name : string {Army War Actions (Tactical).name} (all different values)
    system : object {Army War Actions (Tactical).system}
        actionType : object {Army War Actions (Tactical).system.actionType}
            value : string {Army War Actions (Tactical).system.actionType.value} (2 different values)
                'action' (x9)
                'reaction' (x2)
        actions : object {Army War Actions (Tactical).system.actions}
            [value] : integer {Army War Actions (Tactical).system.actions.value} (3 different values)
                2 (x5)
                1 (x3)
                3 (x1)
        campaign : string {Army War Actions (Tactical).system.campaign} (same value: 'kingmaker')
        category : string {Army War Actions (Tactical).system.category} (same value: 'army-war-action')
        description : object {Army War Actions (Tactical).system.description}
            value : string {Army War Actions (Tactical).system.description.value} (all different values)
        [location] : empty
        prerequisites : object {Army War Actions (Tactical).system.prerequisites}
            value : array<> {Army War Actions (Tactical).system.prerequisites.value}
                Length: min=0 max=0
                Value type: empty
        publication : object {Army War Actions (Tactical).system.publication}
            license : string {Army War Actions (Tactical).system.publication.license} (same value: 'OGL')
            remaster : boolean {Army War Actions (Tactical).system.publication.remaster} (same value: False)
            title : string {Army War Actions (Tactical).system.publication.title} (same value: 'Pathfinder Kingmaker')
        rules : ignored (Foundry rules object) {Army War Actions (Tactical).system.rules}
        traits : object {Army War Actions (Tactical).system.traits}
            rarity : string {Army War Actions (Tactical).system.traits.rarity} (same value: 'common')
            value : array<string> {Army War Actions (Tactical).system.traits.value}
                Length: min=1 max=4
                Value type: string {Army War Actions (Tactical).system.traits.value.[]} (7 different values)
                    'infantry' (x7)
                    'skirmisher' (x7)
                    'attack' (x5)
                    'cavalry' (x3)
                    'maneuver' (x2)
                    'morale' (x2)
                    'siege' (x1)
    type : string {Army War Actions (Tactical).type} (same value: 'campaignFeature')